Applying Rapid Crowdsourced Playtesting to a Human Computation Game — talk at FDG's Game Analytics Workshop (Online)2021
Games User Research Summit, San Francisco, CA2019
Games User Research Summit, San Francisco, CA2018
Introduction to Applied Game Design and Development — University of Genoa, Italy (developed "LANGenie," a language-learning game prototype in Twine)2017
LICS — Logic in Computer Science, Reykjavik, Iceland2017
Applications in Electronics Pervading Industry, Environment and Society, Rome, Italy2016
GALA — Games and Learning Alliance Conference, Rome, Italy2015