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Invited Talks and Guest Lectures
Date: July 12, 2023
Audience: general public and educators
Synopsis: As a panelist on this podcast, I shared insights from my involvement. I focused on my practical encounter with implementing game-based learning within an educational environment and offered recommendations for employing a game-based learning strategy. the show was hosted by Dr. Matt Wittstein.
Duke University, NC, USA
Date: Oct 3, 2022
Audience: First-year students
Synopsis:
As a component of Duke University's FOCUS program, "Virtual Realities, Fictional Worlds, and Games," this guest lecture catered to first-year students engaged in various courses under this program. In this lecture, I presented a talk on title "Towards Prototyping and Developing Immersive Technology Applications," This talk explored crucial elements of design, strategies for integrating innovative game mechanics, and the significance of assessing both single-modal and multimodal interactions within mixed reality gaming systems. I also demonstrated the gameplay of a multimodal interaction game on the Microsoft HoloLens 2.
Date: Nov 28, 2022
Audience: Graduate students from data science, computer science, artificial intelligence, and cybersecurity
Synopsis:
My guest lecture was on the topic "Towards Applying Brain-Computer Interface in User Research and Interactive Applications." In this talk, I delved into the concept of the brain-computer interface and its diverse range of applications. Additionally, I provided a live demonstration of a brain-controlled video game to further illustrate the discussed concepts.
19th Annual Teaching and Learning Conference, Elon University, NC, USA
Date: June 7, 2023
Audience: Faculty members from Higher Ed institutions
Synopsis: I participated as a plenary speaker in a 70-minute discussion session and I contributed to the discourse on "(re)Engaging Students Through Technology." My presentation revolved around employing technological tools to foster student involvement within my game design course.
Date: Oct 12, 2021
Audience: general public in Alamance County, NC
Synopsis: Being invited as a visiting scientist for this lecture series, I had the opportunity to address the topic of "Brain-Computer Interface" and its versatile applications. During the presentation, I provided an overview of BCI's functioning and showed two live demonstrations showcasing its capabilities. The talk garnered an audience of 13 participants who joined via Zoom.
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