top of page

Invited Talks and Guest Lectures

Date: July 12, 2023

Audience: general public and educators

Synopsis: As a panelist on this podcast, I shared insights from my involvement. I focused on my practical encounter with implementing game-based learning within an educational environment and offered recommendations for employing a game-based learning strategy. the show was hosted by Dr. Matt Wittstein. 
Screenshot (320).png

Duke University, NC, USA

Date: Oct 3, 2022

Audience: First-year students

Synopsis: 
As a component of Duke University's FOCUS program, "Virtual Realities, Fictional Worlds, and Games," this guest lecture catered to first-year students engaged in various courses under this program.  In this lecture, I presented a talk on title  "Towards Prototyping and Developing Immersive Technology Applications," This talk explored crucial elements of design, strategies for integrating innovative game mechanics, and the significance of assessing both single-modal and multimodal interactions within mixed reality gaming systems. I also demonstrated the gameplay of a multimodal interaction game on the Microsoft HoloLens 2.
IMG_7485 2.jpg
Date: Nov 28, 2022

Audience: Graduate students from data science, computer science, artificial intelligence, and cybersecurity

Synopsis:
My guest lecture was on the topic  "Towards Applying Brain-Computer Interface in User Research and Interactive Applications." In this talk, I delved into the concept of the brain-computer interface and its diverse range of applications. Additionally, I provided a live demonstration of a brain-controlled video game to further illustrate the discussed concepts.
Screenshot (318).png

19th Annual Teaching and Learning Conference, Elon University, NC, USA

Date: June 7, 2023

Audience: Faculty members from Higher Ed institutions 

Synopsis: I participated as a plenary speaker in a 70-minute discussion session and I contributed to the discourse on "(re)Engaging Students Through Technology." My presentation revolved around employing technological tools to foster student involvement within my game design course.
Screenshot (319).png
Date: Oct 12, 2021

Audience: general public in Alamance County, NC

Synopsis: Being invited as a visiting scientist for this lecture series, I had the opportunity to address the topic of "Brain-Computer Interface" and its versatile applications. During the presentation, I provided an overview of BCI's functioning and showed two live demonstrations showcasing its capabilities. The talk garnered an audience of 13 participants who joined via Zoom.
Screenshot (321).png
bottom of page